I’ll never forget my first character gen. It took over an hour (a whole hour!) to page through books, calculate bonuses, and figure out the name of my trusty halfling rogue. There was even backstory stuff that I had to make up! But at the end of all that, I had a fully fleshed out hero ready to go on his first adventure! Or rather… almost ready.

“OK,” said my DM. “Now all you have to do is equipment.”

I was a little taken aback because I that I was all done. Then homeslice then passed me a dictionary. There were entries for friggin’ everything! Page after page stretched on with caltrops and bells on strings and lanterns vs. hooded lanterns that I had to decide on. All of them had their own weird rules and minor bonuses, and all of it felt absolutely critical to my success.

“What’s better?” I asked. “The alchemist’s fire or the vial of acid?”

“It really depends,” said the distracted high school DM as he busily helped another nerd calculate level adjustment for a minotaur barbarian. “Both are good. Just try to keep your encumbrance in mind. You only have Strength 8 after all.”

“Encumber what now?”

Then I had to do it all over again, but this time without the tent or the portable ram or any of the stuff that seemed 100% necessary to my mission as a murder hobo.

So this one goes out to all those freshly-minted PCs trying to figure out their luggage. As you struggle to fill your knapsack with masterwork tea sets and loaded dice and smokesticks, just remember what’s important. Namely that you’re never going to need any of that crap anyway and you’ll lose your character sheet before any of it becomes important.

So for today’s discussion, what do you say we talk about inventory management? Have you seen any systems in particular that do it well (looking at you, Blades in the Dark). Is there a particular item that you always make sure to include for every character? And how exactly do you fight while wearing a backpack loaded down with all that crap anyway? Give us all your finest useless starting items down in the comments!

 

 

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