Looks like Gunslinger is out on a recruitment drive! But as per usual, the LFG life is a treacherous one. Rather than recruiting in the gaming desert, our perpetual lone wolf now finds himself adrift in the a sea of applicants. But then again, it amounts to the same thing.

When you’re writing up your game description and sending out your Google forms, the applications come back thick and fast. There are low-effort single word replies, multi-page backstories, and everything in between. And somewhere in your scant free time you’ve got to narrow ’em down.

Fitting the player to the game is one helpful strategy. For example, suppose you’re in the mood to run a new player experience with a linear storyline. Suddenly all those applications flexing “10+ years gaming experience” begin to look less appealing. In the same vein, you can also try giving preferential treatment to demographics like forever GMs or just-moved-to-town types. If you’ve got natural sympathies, they can be a great help with tie-breaker decisions.

Then there’s the clearly-did-not-read-the-post group. You don’t have to go so far as adding, “What was the secret phrase in the game description?” field to your application form, but it can help. As a whole, these applications tend to be easy dismissals. They’ll ask obvious questions like, “Do you allow homebrew?” when you clearly specified otherwise, or perhaps you’ll find a pitch for an elf PC in your dwarves-only game. Straight to the Rejected pile with the lot of ’em!

But by far the most time-consuming part of this process is the hunt for red flags. It’s why you bother to interview the finalists. Our own Gunslinger may be a precious cinnamon roll. But for every, “Nobody wants to play with me,” you encounter out in the wild, there’s a real chance of sexist, racist, homophobic, transphobic, and overall a “not good dude” vibes hiding beneath the surface.

And even then, once you’ve winnowed it down to a single table of gamers, you’ll still encounter folks who ghost on session day. Whether it’s simple forgetfulness or the dude from New Zealand who failed to realize game time was 3:00 am local, it amounts to the same thing. All that work has gone down the drain, and you’re still left with empty seats.

So for today’s discussion, what do you say we talk shop about large-scale recruitment? If you’re an online GM on the hunt for new players, what does your selection process look like? What red flags do you look out for? And how do you avoid Gunslinger’s fate, going from a giant recruitment pool to zero actual players? Sound off with your own LFG blues down in the comments!

 

 

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