I can’t help but notice that Handbook-World seems to be on fire. Again. Kind of makes you wonder whether the giant fuck-off magnifying glass has anything to do with the situation. At the very least I’d suggest Lady Celestial keep the lens out of alignment with her halo.

Of course, after our discussions on Monday’s comic, the notion of full-force goddery is on my mind. Getting your deity to notice your plight is hard enough. Preventing them from inadvertently force-of-naturing the setting is harder

Here’s the comment that got me thinking about the subject:

My setting has a county-sized anvil shaped hole in the mountains from the last time the gods decided to intervene without going through a cleric. The gods don’t come with a dimmer switch. If they’re going to manifest in all their deific glory, you’re going to get your world hit with all their deific glory. Makes it really appealing as a weapon of last resort, because the world won’t end, but you might end up obliterating a civilization or five.

Kelthar

So that of course leads us to the larger question. If you’ve decided that your gods are going to manifest and perform miracles, what exactly does that look like? The shock and awe treatment is only one option. You can opt for crazy, fortuitous coincidence instead. (The tunnel floor collapses beneath your feet! …And dumps you into the relic chamber you’ve been seeking.) You can have your deity join the party as allies. (What’s up, old dude that’s clearly just an old dude?) You can also do the hands-off approach, simply relying on existing game mechanics. (I gave your a buttload of divine aid already, ya slacker!) 

But as per usual, I’m not interested in my own brainstorming. I want to hear how the rest of you guys like to play it! So for today’s discussion, I want you to 1) Pick a PC; 2) Tell us why they need help; 3) Tell us how their god of choice intervenes (magnifying glass optional). All clear? Then I’ll see you and your divine intervention du jour down in the comments!